The Dragon Age: Tevinter Fiasco: What it Means for Mass Effect

BioWare's highly anticipated Dragon Age: Tevinter finally hit the shelves last month, but the gaming community's excitement was short-lived. Despite the decade-long wait, the game failed to deliver, underperforming in sales, receiving lukewarm critical reception, and dividing fans with its contentious changes. The ongoing culture war in gaming only added fuel to the fire.

Unsurprisingly, this has sparked concerns among Mass Effect fans about the upcoming game in development at BioWare. However, it's essential to acknowledge that BioWare has already misfired with Mass Effect in the past.

A Look Back at Mass Effect: Andromeda

In 2017, BioWare attempted to reboot the Mass Effect series with Mass Effect: Andromeda. Unfortunately, the game was plagued by the same issues that have affected Dragon Age: Tevinter, including lackluster gameplay and questionable design choices. This means that we've already seen what modern BioWare is capable of doing with Mass Effect, and the results were far from impressive.

The Last Great Mass Effect Game

To put things into perspective, the last great Mass Effect game was Mass Effect 3, released in 2012 – over a decade ago. Since then, many key members of the original development team have left BioWare, which is also the case with the Dragon Age series. This exodus of talent has significantly impacted the quality of their games, with Dragon Age: Tevinter feeling more like an imitation than a true installment in the series.

A Glimmer of Hope?

At best, Mass Effect fans can hope that BioWare will play it safe and create a game that adheres closely to the original trilogy's formula. However, Dragon Age: Tevinter's poor reception suggests that this might not be the case. It's likely that fans hoping for a return to the series' glory days will be left disappointed.

The Decline of BioWare

It's been a decade since BioWare released a truly great game. Since then, the studio has released a string of disappointments, including:

  • Mass Effect: Andromeda (2017), which failed to revive the series
  • Anthem (2019), a catastrophic failure that showcased BioWare's struggles outside of their comfort zone
  • Dragon Age: Tevinter (2024), which has killed the Dragon Age series

Three strikes are usually enough to seal a studio's fate. While BioWare has managed to survive this streak of failures, it's clear that the magic is gone. The question now is whether they can recover and produce something worthy of their legendary franchises.